May 2014 News

May 2014 News

Math Content in Radix

We frequently field questions and concerns over the math content in the game. Radix currently has six quest lines for math - two for algebra, three for geometry, and one for statistics. While the biology content in the game is primarily applicable to high school, the math is more flexible. During our pilot this spring, we found that the math content works well in a variety of settings. The topics work very well for middle school, particularly the algebra quest lines. For high school, the content level seemed a bit low at times, though teachers reported that the game is a good way to reinforce and review concepts. What we want math teachers to keep in mind is that the math quests emphasize problem solving and reasoning. Calculating area and perimeter is simple, but solving an optimization problem requires additional thought. In statistics, we are not asking players to calculate the mean of a data set, but rather ask them to think about how a data set is collected or what descriptive statistic is best to summarize a data set. We want to give players an opportunity to use both math concepts and mathematical thinking in order to solve problems in real world situations. For some players, the tasks will seem too easy, for some they will be quite difficult. Given all the variability, we're excited to get more feedback on how the math quests fit in with different grade and student ability levels. Drop us a note in the forums or contact us using the form on the website and let us know what you think!

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Radix Maintenance: TUESDAY 5/27/14 5-7 PM EDT

Hello Radix users!

We'd like to inform you of an upcoming maintenance window, scheduled for Tuesday, 5/27/14 5-7 PM EDT.

Our website, www.radixendeavor.org will be down and inaccessible during this period so that we can bring you fixes/improvements. Please schedule your play sessions accordingly!

Thank you for your patience, and thank you for playing!

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Engagement Research

One thing we want to look at in our Radix research project in student engagement levels. We hope to gain some insight into questions about what activities, concepts, or types of implementation models engage students. One way that we are going to collect data on this is by making observations about students' behavior and affect while they play Radix. Throughout the pilot phase when we visit classrooms, we will be utilizing the BROMP protocol. This is an observation method in which students are observed at time intervals and two things are recorded. One is their behavior - are they on task, off task, talking with their neighbor about the game, etc. The other is their apparent affect - are they concentrating, confused, bored, frustrated? Since these observations are timestamped, later on during the analysis phase we can match them up with back-end gameplay data which is also timestamped. This way we may get a more clear picture of what types of interactions or quests are most engaging or frustrating, and for whom. Stay tuned after the pilot to hear more about what we find!

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Radix Maintenance: WEDNESDAY 5/7/14 9 PM EDT

Hello Radix users!

We'd like to inform you of an upcoming maintenance window, scheduled for Wednesday, 5/7/14 9-9:30 PM EDT.

Our website, www.radixendeavor.org will be down and inaccessible during this period so that we can bring you website fixes/improvements. Please schedule your play sessions accordingly!

Thank you for your patience, and thank you for playing!

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5,000 Account Milestone!

The Radix Team is proud to announce that in the past week we have reached the milestone of 5,000 Radix accounts created! This includes teacher accounts, student accounts, and player (outside of school) accounts. We have reached this milestone in only the first three months of the pilot release so we are really excited to see this many people showing an interest in Radix. In addition, while we're thrilled that so many people are hearing about Radix and checking out the game, we're planning to focus our efforts during the pilot phase on taking those users further. This means that beyond creating accounts, we want to encourage users to engage more deeply with the game and really make the most of what Radix has to offer!

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The Radix Endeavor is an educational MMO game in development at The MIT Education Arcade, funded by the Bill and Melinda Gates Foundation.

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