Math Content in Radix

Math Content in Radix

We frequently field questions and concerns over the math content in the game. Radix currently has six quest lines for math - two for algebra, three for geometry, and one for statistics. While the biology content in the game is primarily applicable to high school, the math is more flexible. During our pilot this spring, we found that the math content works well in a variety of settings. The topics work very well for middle school, particularly the algebra quest lines. For high school, the content level seemed a bit low at times, though teachers reported that the game is a good way to reinforce and review concepts. What we want math teachers to keep in mind is that the math quests emphasize problem solving and reasoning. Calculating area and perimeter is simple, but solving an optimization problem requires additional thought. In statistics, we are not asking players to calculate the mean of a data set, but rather ask them to think about how a data set is collected or what descriptive statistic is best to summarize a data set. We want to give players an opportunity to use both math concepts and mathematical thinking in order to solve problems in real world situations. For some players, the tasks will seem too easy, for some they will be quite difficult. Given all the variability, we're excited to get more feedback on how the math quests fit in with different grade and student ability levels. Drop us a note in the forums or contact us using the form on the website and let us know what you think!

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