Ask Viraz

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Welcome to the Radix Endeavour! I am here to give tips for people starting the game and for helping them out with their problems. Today I will write the beginning tips for starting the game.

  • When you start the game, you will spawn in the bladed plains, see a little girl with an explanation mark over her head, and click on her to start your first quest.
  • When you have to go and see the professor, go left and then keep walking until you see a stone wall. Go in the wall.
  • If you are confused about how you should access your notebook, click on your tool panel. This should show your notebook along with other things, including your inventory (backpack) and ruler.
  • You will have to go back and forth between the professor’s house and the bladed plains so be prepared!

Hi there - I am back with new tips - thanks for reading!

  • The professor will want you to go and capture a Jipsnout. This is because he needs its internal… never mind...
  • You can find Jipsnouts in front of the walls of the town and in the Bladed Plains.
  • When you find a Jipsnout, take out your critter catcher and then ensnare it in a net!
  • Take your captured Jipsnout to the Professor who will do the messy part but on the bright side, you do save a life!

WINDOW MAKING: You have to make windows.To do this, you should first get the dimensions of the windows needed and put them in your book. After that, you can start crafting the windows.Using the dimensions you wrote down to create the windows, implement them into the actual glass making process. Craft the right number of pieces per window (there are 5 windows) and then make sure the pieces FIT PERFECTLY!

TOOLS - part 1 (there will be a part 2):(1) Backpack: Your Inventory where all your captured animals and quest items go. (2) Critter Catcher: A little horn like device used to capture animals. I don’t quite understand why it is called the “Critter” catcher but it’s still one of my favorite tools.(3) Data Collector: A journal for recording data that you come across and want to write down.(4) Field Notes: The place where you store your data.(5) Stool Tool: The Stool Tool (A.K.A. “pooper scooper”) is used to find out what an animal eats by analyzing its waste.

TOOLS - part 2: (1) Timeline: Shows how certain species have changed over time. (2) Trait Decoders: Used to see the genotypes of an animal or a plant.(3) Measure: Used to measure the dimensions of plants and animals. (4) Trait Examiner: Used to see the Phenotypes of an animal or a plant. (5) Food Web Kit: A food web that shows predator/prey relationships. (6) Population Survey: Marks captured animals to show population size. (7) Minimap: An useful map that provides guidance. "See that little map in the corner? That’s your minimap. You can click on it to see your destination. In my opinion, it makes traveling A LOT easier! It shows your objective point even if it’s in a different zone! The minimap is also useful for staying in the right zone!"

how do you draw arrows in the food web kit

Welcome back!

Now that the school year has started, more and more people will start playing Radix Endeavor and this is a great place to start! If you have any questions about the game, need tips, or just want to comment on the posts, feel free to write in. Here is a quick summary of the game that you can share with your teachers and friends: Radix Endeavor is a multiplayer online game that incorporates education into gaming by using key concepts in STEM. These concepts are introduced via gameplay, quests, and storylines. The game features many interesting plants, animals, and structures.

My interest in Radix Endeavor began when I was in 7th grade. I participated in an after school club that was offering the game. I liked the concept behind the game and wanted to help out because I believe that if students are introduced to educational concepts via games, learning becomes more exciting and fun. I am currently in 8th grade and look forward to sharing more about the game and hearing from you! Thanks!

Hi there, I wanted to try playing an MMO; one that had educational value. Thus, I rejoiced when I found out about this game. I am in the eleventh grade and hope that I will still be able to learn one thing or another. Hoping more people will be logging in soon.

Thanks, I hope you have a good gaming experience. I'm also glad that Radix has educational values. You don't find many MMOs with these learning enviroments these days. Remember, feel free to check out and ask for tips if you are stuck! I'm always here to help! I hope you have fun while learning and playing "The Radix Endeavor". 

Here's a tribute to the creatures of Ysola. You can't just ignore them in Radix Endeavour. They are a HUGE part of the game. The game even has a tool meant purely for examining creature droppings (see post #4 and you will know I am talking about the "Stool Tool"). There is also a tool designed to temporarily catch creatures to examine them. During many parts in the game, you will need them for quests. For example, in the first quest, you need to give a Jipsnout to Dr. Sulamir. Don't overlook it as it saves a npc's life!

As many of you know, Radix has a goal for implementing education in gaming. Even during the early part of the game, you run into examples that feature this. Here are three examples. The first example is when you need to find the mean of ten feltspittle flowers to help Dr. Sulamir with his research. With the help of your data organizer, you can find the mean. The second example is when you need to make windows. You can do this by comparing the angles of the windowframes with the glass pieces. This involves cutting and setting the windows as well. You can only fit an EXACT match. My final example is when you have to make the layouts for the buildings in the ruined town. You must use your ruler and notebook in order to do this! Finally, I have noticed that there are not many comments. If you have any questions, feel free to ask or make suggestions. I will always try to answer your questions and we can have discussions as well. This forum is called "Ask Viraz" after all!

This post is about how you should also acknowledge the PLANTS of Ysola. Like animals, plants are a notable feature of the game. Remember the beginning of the game when you had to capture a jipsnout? Yep, now you also need to take flower bushes and give them to Doctor Sulamir to sample. There are, in fact, several instances in the game where you need plants to complete quests. Don’t forget that Ysola would be barren without these exotic plants too!

Did you know your teachers can use Radix to teach a variety of science concepts? Check out the page at https://www.radixendeavor.org/teachers to learn more. 

Here is a tribute to the npcs. Without npcs, civilizations would not have been formed and thousands of works of research and reading would have been wiped out from existence. Without plants, animals, and civilized people, Ysola would be completely barren. It is important to respect them and their importance. 

Here's a Rap that I wrote --- After you play this game, your life will never be the same With an exodus of land and no territory banned You can explore Ysola more, even if there’s a downpour You need to learn facts and hopefully don’t step on any cracks But you must know Math to follow the right path You must read and use books as your steed Ysola is more than just an island, there is more than just sand It is a home to more than just a gnome Radix Endeavor is a game where you crave more than fame Knowledge is power and is not always in a tower You will find it in books, hidden in nooks You must go on many adventures ... Some fraught with danger, brave it all like a ranger This game is educational but it’s also kinda fun Which you will know once everything has begun Behind the code, the animation, and sprites Behind the game’s lights You will find Gaming and Learning mixed into one Because that’s how it’s done, that’s how it’s done. - Viraz

Well, I'm back! Anyway, feel free to comment and stuff! I'm planning on making a video on the rap. I'm probably going to post the details when I'm finished. Anyway, this post is about how important it is, no matter where you are in Ysola, to keep a level head. Feel free to take screenshots as you explore the landscape. Exploration is a huge part of the game. Whenever you feel overwhelmed or lost, use your map. It works even in the darkest caves! When I first started playing the game, the map was very useful. It helped guide me to and through the village. It also helped me find several NPC's that I needed to do quests. Traveling is a huge part of the game, and your map is a very important tool, which means you should use it. Thanks!

Recently, we have been having a lot of snow days. I've missed a lot of school over them. You shouldn't let snow, or anything for that matter, get you down while playing Radix Endeavour. Downpour? Walk through it. If there's a long trek you should use your map to try and find a shortcut, or just tough it out. If there's a deep dark cave you have to go in, bring a flashlight and go in. You shouldn't let anything in Ysola get you down.