Publications & Press
Our research questions focus on what students do and do not learn while playing the game plus the quality of their learning. This will allow us to inform the kinds of learning that are possible in an MMO as well as focus on how the game can be improved or changed. We will also be exploring student engagement and persistence in game play and the feasibility of implementing such a game in a classroom setting. This is an ongoing list of what we've published on our research.
Publications: Papers
- Conrad, S., Clarke-Midura, J., & Klopfer, E. (2014). A Framework for Structuring Learning
Assessment in an Educational Massively Multiplayer Online Educational Game – Experiment Centered Design. International Journal of Game-Based Learning 4(1), 37-59. - Clarke-Midura, J., Rosenheck, L., Haas, J., Klopfer, E. (2013). The Radix Endeavor: Designing a Massively Multiplayer Online Game around Collaborative Problem
Solving in STEM. Proceedings of the Computer Supported Collaborative Learning Conference (CSCL), Madison, WI, June 15-19.
Publications: Articles
- Blend My Learning - Helping Students Help Themselves: Tales from a Middle School Classroom (5/18/2015)
- Next Generation Learning Challenges - Supporting Teachers in Using Online Inquiry-Based Games (3/26/2015)
- Games and Learning - Six Strategies to Make the Most of Student Playtesting (2/16/2015)
- Games and Learning - Radix Puts Teachers in the Role of Co-Designers of an Educational Game (11/3/2014)
- Boston.com State of Play - I want to be an education content manager when I grow up #saidnoone (2/15/2013)
- Boston.com State of Play - Mind Games: New Adventures in Learning (2/3/2014)
Press
- Edudemic- Getting to the Roots of STEM with the Radix Endeavor (4/23/2015)
- The Hechinger Report - Is “making a game out of learning” bad for learning? (4/1/2015)
- EdTech Digest - 2015 - Finalists & Winners (3/12/2015)
- What Da Math - Radix Endeavor: Review - Games in Education (Biology and Math) (2/10/2015)
- It's About Time - 25 STEM Apps You Need in 2015 (12/29/2014)
- Daily Bulldog - Spruce Mountain Lego League Teams Awarded at State Competition (12/15/2014)
- Special Ed Tech - Using STEM Games for Middle and High School (12/8/2014)
- eSchool News - Four Essential Questions of Game-based Learning (12/5/2014)
- Serious Games Showcase and Challenge - The Radix Endeavor by the Education Arcade (11/30/2014)
- eSchool News - More Gamers Turning to Educational Gaming (11/14/2014)
- eSchool News - 10 Steps to Promoting Diversity in Gaming (11/21/2014)
- Learning and the Brain - Conference Proceedings - The Radix Endeavor: Engaging Students with Multiplayer Online Game for Deeper Learning in STEM (11/22/2014)
- Center for Excellence in Education - Has Dr. Who Flipped Your Classroom? (10/27/2014)
- Newton STEM - The Radix Endeavor: Multiplayer Online Game for Math and Biology (11/30/2014)
- EDge21 - The Radix Endeavor (6/17/2014)
- Internet@Schools - The Radix Endeavor (5/1/2014)
- Playful Learning - Subject Guide: Science Top Picks
- Epoch Times (Portuguese Publication) - The Radix Endeavor: jogo que ensina ceincia, engenharia e logica (4/16/2014)
- Gaming and Education - Game Worlds facilitate Collaborative, Inquiry-Based, and Self-Directed Learning (2/9/2014)
- Common Sense Graphite Game Review - The Radix Endeavor - Online fantasy world is a platform for STEM skills
- Educade - The Radix Endeavor
- From the Desk of Mr. Walters - The Promise and Reality of GBL in Science (2/27/2014)
- Opensource.com - Gaming for Education to Strengthen Schools in 2014 (12/19/2013)
- Playing to Think - Radix Endeavor from MIT (11/8/2013)
- Grow a Generation - The Radix Endeavor: A video Game Being Used for High School STEM Subjects (9/29/2013)
- EdTech Review - The Radix Endeavor - Online Game for STEM Learning by MIT (9/14/2013)
- Math Forum Internet News - The Radix Endeavor (9/6/2013)
- National Education Association Lesson Plans - The Radix Endeavor
- eGFI - MIT Unveils Multiplayer Online Game (8/29/2013)
- Mindshift - MIT Unleashes New Online Game for Math and Science (8/28/2013)
- Examiner.com - Top Educational Game Projects of 2013 (8/11/2013)
- Boston Globe - MIT Uses Reality TV, Online Games to Show Science's Appeal (9/3/2012)
- The Scientist - Games for Science (1/1/2013)
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